Difference between revisions of "Campcraft"

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Campcraft is an activity at Birch Rock where you learn how to use knifes and fire and that kind of stuff. It is generally a pretty popular after activity, most campers go to it at least a few times. There are four Campcraft badges instead of the usual three for most activities. There is the junior, senior, advanced, and the Ranger. At Campcraft you can earn your knife and fire rights as well as badges. If a camper does not already have his knife rights he will be automatically signed up for double period Campcraft within the first couple days of activities. Campcraft takes place on the waterfront at Injun Joe's.
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[[Image:Injunjoes.jpg|thumb|Campcraft in the present day]]
==Knife rights==
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[[Image:Campcraft 40s.jpg|thumb|Campcraft in the 1940s]]
If a camper has his knife rights he can keep a knife in his cabin and carve with a counselor's permission or supervision. This is useful on cabin night so you can carve your own stick for cooking hot dogs and on trips so you can bring your knife. To earn your knife rights you must show skill with a knife and have knowledge of proper knife handling. The criteria are as follows.
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*carve a feather stick (a thick stick with the bark removed and flaps cut into it so it can be used as kindling)
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Campcraft is an activity at Birch Rock where campers learn how to use knifes, how to make fires, and other survival skills. It is one of the most popular activities at camp. Campcraft has four badges instead of the usual three most activities have. There is the Junior Badge, Senior, Advanced, and Ranger. Along with badges, a camper can earn his Knife, Fire, and Ax Rights at Campcraft. Campcraft is taught on the waterfront at [[Injun Joe's]].
*learn how to sharpen a knife
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*memorize the five things to always remember when using a knife
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== Knife Rights ==
After you do all of that your knife will be given back to you and you can use it as long as you do not break any of the rules. If you irresponsibly handle a knife your knife rights will be revoked.
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==Fire rights==
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With his Knife Rights a camper can keep a knife in his cabin and, with a counselor's permission, whittle during free time like second rest period or [[Cabin Night]]. Campers with their Knife Rights may also bring their knives on [[trip]]s. For a camper to earn his Knife Rights he must show skill with a knife and have knowledge of proper knife care and handling. The steps to getting your knife rights are:
Having your fire rights allows you to build fires on cabin night and on trips. Otherwise you can not be directly involved with the handling of fire around camp. The criteria of getting your fire rights is below.
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*Carve a feather stick (a thick stick with the bark removed and "feathers" cut into it so it can be used as kindling)
*learn the basic theory of fire
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*Learn how to sharpen a knife
*light a fire in 20 minutes with one match and keep it going well for an other 40 minutes. You are only allowed one log for this test, the rest is foraged stuff. This is the main part of earning your fire rights.
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*Memorize the "4 Alwayses"
*clean a fire pit
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*Take the knife rights test
*do the small fire rights oral test
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If a camper has his Jr. Campcraft Badge then he only needs to take the test to get his knife rights back. The Advanced badge bestows permanent knife rights. If a camper irresponsibly handles a knife then his knife rights will be revoked.
==The Junior Campcraft badge==
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The junior Campcraft badge is the first Campcraft badge. If a camper gets his junior badge then he will not need to redo all of his knife and fire rights parts the next year to re earn them. There are three badge parts which are listed below.
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== Fire Rights ==
*fire rights
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*knife rights
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Fire Rights allow you to build fires when they are needed around camp. Campers without their Fire Rights are not allowed to work with fire outside of campcraft.
*knowledge of a few basic knots
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**the bowline
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Steps to earning your Fire Fights:
**the square knot
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**the figure 8 knot
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*Learn the basic theory of fire (heat, fuel, oxygen)
==The Senior Campcraft badge==
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*Light a fire in 20 minutes with one match and keep it going well for another 40 minutes. A camper is only allowed one log for this test, the rest has to be foraged sticks. This is the main part of earning one's fire rights.
==The Advanced Campcraft badge==
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*Clean a fire pit
==The Ranger==
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*Do the small fire rights oral test
The Ranger is the fourth and last Campcraft badge. The badge parts are below. No one will tell you what secret training is.
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As with knife rights, fire rights can be revoked and they need to be re earned every year unless you have your Junior Campcraft Badge in which case you can do a small oral test to get them back. A camper with his Advanced Campcraft Badge never needs to re earn his fire rights.
*wilderness solo
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*bowdrill fire
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== The Badges ==
*cooking
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*shelter
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=== Jr. Campcraft ===
*advanced nature badge
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*secret training
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[[File:Jr campcraft.jpg|thumb|150px]]
*totem
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The Junior Campcraft badge is the first Campcraft badge. It consists of three badge parts.
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#Fire rights
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#Knife rights
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#Knowing four basic knots: the bowline, clove hitch, figure 8, and sheet bend
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=== Senior Campcraft ===
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* Natural Cordage
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* Senior Knots
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* Shelter Building
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* Fire test using a magnesium block rather than a match
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* Survival 101
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=== Advanced Campcraft===
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[[File:Coal burnt bowl.jpg|thumb|A coal burned bowl and spoon]]
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The Advanced Badge is the third of the Campcraft series. It was the ultimate badge in Campcraft until the Ranger was reintroduced in 2005. With his Advanced badge a camper gains the permanent right to use an ax, a knife, or fire when at camp. Ax rights, while they are the 3rd Campcraft "rights" a camper may earn, are hardly ever used on campus. Experienced campers may sometimes use an ax on canoeing [[trips]]. The badge parts for the Advanced badge are as follows:
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*Shelter building
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*Axe Rights
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**Chopping
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**Splitting
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**Sharpening
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*Flint and steel fire
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*Advanced knots
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*Coal burned bowl and spoon
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*Survival 201
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=== Ranger ===
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The Ranger is the fourth and final Campcraft badge.
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:''Main article: [[Ranger]]''
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[[Category:Activities]]

Latest revision as of 01:22, 28 December 2011

Campcraft in the present day
Campcraft in the 1940s

Campcraft is an activity at Birch Rock where campers learn how to use knifes, how to make fires, and other survival skills. It is one of the most popular activities at camp. Campcraft has four badges instead of the usual three most activities have. There is the Junior Badge, Senior, Advanced, and Ranger. Along with badges, a camper can earn his Knife, Fire, and Ax Rights at Campcraft. Campcraft is taught on the waterfront at Injun Joe's.

Knife Rights

With his Knife Rights a camper can keep a knife in his cabin and, with a counselor's permission, whittle during free time like second rest period or Cabin Night. Campers with their Knife Rights may also bring their knives on trips. For a camper to earn his Knife Rights he must show skill with a knife and have knowledge of proper knife care and handling. The steps to getting your knife rights are:

  • Carve a feather stick (a thick stick with the bark removed and "feathers" cut into it so it can be used as kindling)
  • Learn how to sharpen a knife
  • Memorize the "4 Alwayses"
  • Take the knife rights test

If a camper has his Jr. Campcraft Badge then he only needs to take the test to get his knife rights back. The Advanced badge bestows permanent knife rights. If a camper irresponsibly handles a knife then his knife rights will be revoked.

Fire Rights

Fire Rights allow you to build fires when they are needed around camp. Campers without their Fire Rights are not allowed to work with fire outside of campcraft.

Steps to earning your Fire Fights:

  • Learn the basic theory of fire (heat, fuel, oxygen)
  • Light a fire in 20 minutes with one match and keep it going well for another 40 minutes. A camper is only allowed one log for this test, the rest has to be foraged sticks. This is the main part of earning one's fire rights.
  • Clean a fire pit
  • Do the small fire rights oral test

As with knife rights, fire rights can be revoked and they need to be re earned every year unless you have your Junior Campcraft Badge in which case you can do a small oral test to get them back. A camper with his Advanced Campcraft Badge never needs to re earn his fire rights.

The Badges

Jr. Campcraft

Jr campcraft.jpg

The Junior Campcraft badge is the first Campcraft badge. It consists of three badge parts.

  1. Fire rights
  2. Knife rights
  3. Knowing four basic knots: the bowline, clove hitch, figure 8, and sheet bend

Senior Campcraft

  • Natural Cordage
  • Senior Knots
  • Shelter Building
  • Fire test using a magnesium block rather than a match
  • Survival 101

Advanced Campcraft

A coal burned bowl and spoon

The Advanced Badge is the third of the Campcraft series. It was the ultimate badge in Campcraft until the Ranger was reintroduced in 2005. With his Advanced badge a camper gains the permanent right to use an ax, a knife, or fire when at camp. Ax rights, while they are the 3rd Campcraft "rights" a camper may earn, are hardly ever used on campus. Experienced campers may sometimes use an ax on canoeing trips. The badge parts for the Advanced badge are as follows:

  • Shelter building
  • Axe Rights
    • Chopping
    • Splitting
    • Sharpening
  • Flint and steel fire
  • Advanced knots
  • Coal burned bowl and spoon
  • Survival 201

Ranger

The Ranger is the fourth and final Campcraft badge.

Main article: Ranger