Difference between revisions of "Campcraft"

From Birocapedia
Jump to navigationJump to search
 
(17 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Image:Injunjoes.jpg|thumb|Campcraft]]
+
[[Image:Injunjoes.jpg|thumb|Campcraft in the present day]]
Campcraft is an activity at Birch Rock where campers learn how to use knifes, how to make fires and other survival skills. It is generally a  popular after activity, most campers go to it at least a few times. There are four campcraft badges instead of the usual three for most activities. There is the junior badge, senior, advanced, and the Ranger. Along with badges, a camper can earn his knife and fire rights at campcraft so he can use his knife and make campfires outside of campcraft. Campcraft takes place on the waterfront at [[Injun Joe's]].
+
[[Image:Campcraft 40s.jpg|thumb|Campcraft in the 1940s]]
==Knife rights==
+
 
If a camper has his knife rights he can keep a knife in his cabin and carve with a counselor's permission. This is useful on [[cabin nights]] when one needs a stick for cooking hot dogs and on [[trips]]. For a camper to earn his knife rights he must show skill with a knife and have knowledge of proper knife handling. The parts of getting one's knife rights are below.
+
Campcraft is an activity at Birch Rock where campers learn how to use knifes, how to make fires, and other survival skills. It is one of the most popular activities at camp. Campcraft has four badges instead of the usual three most activities have. There is the Junior Badge, Senior, Advanced, and Ranger. Along with badges, a camper can earn his Knife, Fire, and Ax Rights at Campcraft. Campcraft is taught on the waterfront at [[Injun Joe's]].
*Carve a feather stick (a thick stick with the bark removed and flaps cut into it so it can be used as kindling)
+
 
 +
== Knife Rights ==
 +
 
 +
With his Knife Rights a camper can keep a knife in his cabin and, with a counselor's permission, whittle during free time like second rest period or [[Cabin Night]]. Campers with their Knife Rights may also bring their knives on [[trip]]s. For a camper to earn his Knife Rights he must show skill with a knife and have knowledge of proper knife care and handling. The steps to getting your knife rights are:
 +
*Carve a feather stick (a thick stick with the bark removed and "feathers" cut into it so it can be used as kindling)
 
*Learn how to sharpen a knife
 
*Learn how to sharpen a knife
*Memorize the "4 Always"
+
*Memorize the "4 Alwayses"
*Take an oral and practical skills test on knives
+
*Take the knife rights test
After that his knife will be given to him and he will be able to use it as long as he does not break any of the rules. If a camper has his Jr. Campcraft Badge he only takes the test each year and if he has his Advanced Campcraft he does not need to take the test agian. If anyone irresponsibly handles a knife then his knife rights will be revoked.
+
If a camper has his Jr. Campcraft Badge then he only needs to take the test to get his knife rights back. The Advanced badge bestows permanent knife rights. If a camper irresponsibly handles a knife then his knife rights will be revoked.
  
==Fire rights==
+
== Fire Rights ==
Having his fire rights allows a camper to build fires on cabin night and on trips. Otherwise he can not be directly involved with the handling of fire around camp. The criteria of getting one's fire rights is below.
+
 
*Learn the basic theory of fire
+
Fire Rights allow you to build fires when they are needed around camp. Campers without their Fire Rights are not allowed to work with fire outside of campcraft.
 +
 
 +
Steps to earning your Fire Fights:
 +
 
 +
*Learn the basic theory of fire (heat, fuel, oxygen)
 
*Light a fire in 20 minutes with one match and keep it going well for another 40 minutes. A camper is only allowed one log for this test, the rest has to be foraged sticks. This is the main part of earning one's fire rights.
 
*Light a fire in 20 minutes with one match and keep it going well for another 40 minutes. A camper is only allowed one log for this test, the rest has to be foraged sticks. This is the main part of earning one's fire rights.
 
*Clean a fire pit
 
*Clean a fire pit
 
*Do the small fire rights oral test
 
*Do the small fire rights oral test
==Badges==
+
As with knife rights, fire rights can be revoked and they need to be re earned every year unless you have your Junior Campcraft Badge in which case you can do a small oral test to get them back. A camper with his Advanced Campcraft Badge never needs to re earn his fire rights.
The four campcraft badges and the badge parts that go along with them.
+
 
===Junior campcraft badge===
+
== The Badges ==
[[Image:Jr campcraft.jpg|thumb|The junior campcraft badge]]
+
 
The junior campcraft badge is the first campcraft badge. If a camper gets his junior badge then he will not need to repeat all of his knife and fire rights parts the next year to earn them again. There are three badge parts which are listed below.
+
=== Jr. Campcraft ===
*Fire rights
+
 
*Knife rights
+
[[File:Jr campcraft.jpg|thumb|150px]]
*Knowledge of a few basic knots
+
 
**Bowline
+
The Junior Campcraft badge is the first Campcraft badge. It consists of three badge parts.
**Square knot
 
**Figure 8 knot
 
  
===Senior campcraft badge===
+
#Fire rights
The senior campcraft badge is campcraft's second badge. The badge parts are below.
+
#Knife rights
*Senior Knots
+
#Knowing four basic knots: the bowline, clove hitch, figure 8, and sheet bend
*Shelter Building
+
 
*Fire test using a magnesium block rather than a match
+
=== Senior Campcraft ===
===Advanced campcraft badge===
+
 
[[Image:Coal burnt bowl.jpg|thumb|A coal burned bowl and spoon made at campcraft]]
+
* Natural Cordage
The advanced badge is the third campcraft badge. It was the final badge until the Ranger was introduced in 2005. The badge parts are below.
+
* Senior Knots
*Natural Shelter
+
* Shelter Building
 +
* Fire test using a magnesium block rather than a match
 +
* Survival 101
 +
 
 +
=== Advanced Campcraft===
 +
 
 +
[[File:Coal burnt bowl.jpg|thumb|A coal burned bowl and spoon]]
 +
 
 +
The Advanced Badge is the third of the Campcraft series. It was the ultimate badge in Campcraft until the Ranger was reintroduced in 2005. With his Advanced badge a camper gains the permanent right to use an ax, a knife, or fire when at camp. Ax rights, while they are the 3rd Campcraft "rights" a camper may earn, are hardly ever used on campus. Experienced campers may sometimes use an ax on canoeing [[trips]]. The badge parts for the Advanced badge are as follows:
 +
 
 +
*Shelter building
 
*Axe Rights
 
*Axe Rights
 
**Chopping
 
**Chopping
 
**Splitting
 
**Splitting
**Stacking
 
 
**Sharpening
 
**Sharpening
*Fire test using flint, steel, char cloth, and a tinder ball
+
*Flint and steel fire
===Ranger===
+
*Advanced knots
The Ranger is the fourth and last campcraft badge. It was made in 2005. The badge parts are below.
+
*Coal burned bowl and spoon
*Bow drill fire test
+
*Survival 201
*Cooking
+
 
*Shelter
+
=== Ranger ===
*Secret training
+
 
*Totem
+
The Ranger is the fourth and final Campcraft badge.
*Wilderness solo
+
:''Main article: [[Ranger]]''
 +
[[Category:Activities]]

Latest revision as of 01:22, 28 December 2011

Campcraft in the present day
Campcraft in the 1940s

Campcraft is an activity at Birch Rock where campers learn how to use knifes, how to make fires, and other survival skills. It is one of the most popular activities at camp. Campcraft has four badges instead of the usual three most activities have. There is the Junior Badge, Senior, Advanced, and Ranger. Along with badges, a camper can earn his Knife, Fire, and Ax Rights at Campcraft. Campcraft is taught on the waterfront at Injun Joe's.

Knife Rights

With his Knife Rights a camper can keep a knife in his cabin and, with a counselor's permission, whittle during free time like second rest period or Cabin Night. Campers with their Knife Rights may also bring their knives on trips. For a camper to earn his Knife Rights he must show skill with a knife and have knowledge of proper knife care and handling. The steps to getting your knife rights are:

  • Carve a feather stick (a thick stick with the bark removed and "feathers" cut into it so it can be used as kindling)
  • Learn how to sharpen a knife
  • Memorize the "4 Alwayses"
  • Take the knife rights test

If a camper has his Jr. Campcraft Badge then he only needs to take the test to get his knife rights back. The Advanced badge bestows permanent knife rights. If a camper irresponsibly handles a knife then his knife rights will be revoked.

Fire Rights

Fire Rights allow you to build fires when they are needed around camp. Campers without their Fire Rights are not allowed to work with fire outside of campcraft.

Steps to earning your Fire Fights:

  • Learn the basic theory of fire (heat, fuel, oxygen)
  • Light a fire in 20 minutes with one match and keep it going well for another 40 minutes. A camper is only allowed one log for this test, the rest has to be foraged sticks. This is the main part of earning one's fire rights.
  • Clean a fire pit
  • Do the small fire rights oral test

As with knife rights, fire rights can be revoked and they need to be re earned every year unless you have your Junior Campcraft Badge in which case you can do a small oral test to get them back. A camper with his Advanced Campcraft Badge never needs to re earn his fire rights.

The Badges

Jr. Campcraft

Jr campcraft.jpg

The Junior Campcraft badge is the first Campcraft badge. It consists of three badge parts.

  1. Fire rights
  2. Knife rights
  3. Knowing four basic knots: the bowline, clove hitch, figure 8, and sheet bend

Senior Campcraft

  • Natural Cordage
  • Senior Knots
  • Shelter Building
  • Fire test using a magnesium block rather than a match
  • Survival 101

Advanced Campcraft

A coal burned bowl and spoon

The Advanced Badge is the third of the Campcraft series. It was the ultimate badge in Campcraft until the Ranger was reintroduced in 2005. With his Advanced badge a camper gains the permanent right to use an ax, a knife, or fire when at camp. Ax rights, while they are the 3rd Campcraft "rights" a camper may earn, are hardly ever used on campus. Experienced campers may sometimes use an ax on canoeing trips. The badge parts for the Advanced badge are as follows:

  • Shelter building
  • Axe Rights
    • Chopping
    • Splitting
    • Sharpening
  • Flint and steel fire
  • Advanced knots
  • Coal burned bowl and spoon
  • Survival 201

Ranger

The Ranger is the fourth and final Campcraft badge.

Main article: Ranger